PresRender02

Here is a character model/texture/rig I did of the famous Rafael Nadal, currently #3 in mens tennis globally.  The challenge I was going for here was to create a character in extremely low resolution, so low that the resolution itself becomes a constraint.  This is a bit like a 3d equivalent of 2d pixel art, indeed the texture work is quite pixelled.  This is the type of graphic that you might find on an iPhone or other mobile phone game, and he his seen here on a larger scale than would obviously be seen on a cell phone screen.  He comes in at just under 500 polys with a texture that is 128×128pixels!  That is darn small!  I also decided to rig him up and pose him in action because I didn’t like the way he looked just standing there like a totem.

Leave some feedback and let me know what you think!